![]() The fact is that they had exactly the same weapon the next time they met. In the original Gothic 3, it was possible to make quick money by beating NPCs and taking away their expensive weapons.In fights in the arena, the Main character's opponents have increased defense indicators. ![]() Thus, a fighter with fists is not as scary as a fighter with a sword. Damage in the Alternative balance of Gothic 3 Enhanced Edition depends not only on the power of the NPC, but also on the weapons they use. This created a paradox in which a scavenger could do more damage than a Troll. In the original Gothic 3, NPC damage was calculated from the NPC level, and the percentage of the Main character's armor protection was deducted from this damage (i.e., minutes were deducted from kilometers). New formulas for calculating damage and protection.Spells such as fire rain, time bubble, and storm now affect the area around the selected target, rather than around the Main character.Increased damage from falling with the learned skill "Acrobatics".Almost all quests in which the Main character needs to kill someone will fail if the Questor dies.After the strength, ancient knowledge, and dexterity characteristics reach 250, they will have to spend twice as much gold as LP points for training. ![]() List of changes to the alternative balance:
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